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        <title>UXM</title>
        <link>http://www.ux-media.co.uk/</link>
        <description></description>
        <language>en</language>
        <copyright>Copyright 2008</copyright>
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            <title>Clever clogs</title>
            <description><![CDATA[<p><span style="FONT-SIZE: 10pt; COLOR: #333333; FONT-FAMILY: 'Arial','sans-serif'">We're all bursting with pride this month as Account Manager, Marie, graduates with honours from Portsmouth University.</span></p>
<p><span style="FONT-SIZE: 10pt; COLOR: #333333; FONT-FAMILY: 'Arial','sans-serif'">
<span class="mt-enclosure mt-enclosure-image" style="DISPLAY: inline"><img class="mt-image-right" style="FLOAT: right; MARGIN: 0px 0px 20px 20px" height="168" alt="P210708_12.14.JPG" src="http://www.ux-media.co.uk/images/P210708_12.14.JPG" width="224" /></span>It's been a long, hard slog but well worth the effort for Marie, who was formally presented with a BA (Hons) in Photography on Monday at Portsmouth Guildhall. The sun made a rare appearance just for the photos&nbsp;and we think you'll agree that she looks fantastic.<o:p></o:p></span></p>
<p><span style="FONT-SIZE: 10pt; COLOR: #333333; FONT-FAMILY: 'Arial','sans-serif'">As well as her degree, Marie has exhibited and sold pieces of her coursework recently, proving what a great creative talent she is.<o:p></o:p></span></p>
<p><span style="FONT-SIZE: 10pt; COLOR: #333333; FONT-FAMILY: 'Arial','sans-serif'">Congratulations Marie!</span></p>
<p><span style="FONT-SIZE: 10pt; COLOR: #333333; FONT-FAMILY: 'Arial','sans-serif'"><o:p></o:p></span>&nbsp;</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/clever-clogs.html</link>
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            <pubDate>Tue, 22 Jul 2008 10:05:52 +0000</pubDate>
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            <title>The novelty of having three bathrooms...</title>
            <description><![CDATA[<p>...a kitchen, meeting area and at least one desk each! </p>
<p>
<span class="mt-enclosure mt-enclosure-image" style="DISPLAY: inline">&nbsp;</span>
<span class="mt-enclosure mt-enclosure-image" style="DISPLAY: inline"><img class="mt-image-right" style="FLOAT: right; MARGIN: 0px 0px 20px 20px" height="202" alt="Lodge_One3.jpg" src="http://www.ux-media.co.uk/images/Lodge_One3.jpg" width="152" /></span>UX Media has moved to bigger and better premises this month as we bring in more members of the team and improved facilities to house the new services we'll be offering in the near future.</p>
<p>Don't worry, we're not far away so you won't get lost finding us. In fact we're still in the same street. Drop in for a coffee, biscuit and a chat when you get a moment. We'd love to see you.</p>
<p>You'll find us at Lodge One, Dolphin Lane, Southampton, SO14 2HN.</p>
<p><a href="http://www.ux-media.co.uk/contactus.html#location">Get directions to UX Media</a></p>
<p>&nbsp;</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/the-novelty-of-having-three-ba.html</link>
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            <pubDate>Thu, 17 Jul 2008 12:33:15 +0000</pubDate>
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            <title>E-commerce usability - good for users but watch the fraudsters</title>
            <description><![CDATA[<p>"98 percent of shoppers check for some kind of security before making an online purchase, almost four-fifths would trust a site which had simple, clear payment features regardless of its level of security."</p>
<p><a href="http://www.itpro.co.uk/604506/user-friendly-websites-catching-out-shoppers">IT Pro have highlight a survey conducted by paypoint.net</a> which suggests that four-fiths of user are more likely to trust a site with a simple, clear payment facility regardless of the level of security implemented on the site.</p>
<p>This is a big thumbs of for usability and the ROI gained by ensuring you have a usable checkout process but there needs to be an education process with users to help them recognise a secure shopping process. Mastercard and VISA are helping to ensure this with thier 'SecureCode' and 'Verified by VISA' schemes but with the overhead of making users remember yet another username and password.</p>
<p>Watch this space, with the integration of payment gateways such as google checkout we may be able to offer users a&nbsp;simple and secure website which increase ROI and keep customers safe. If only google would allow you to integrate thier service directly into a bespoke website.</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/ecommerce-usability-good-for-u.html</link>
            <guid>http://www.ux-media.co.uk/articles/ecommerce-usability-good-for-u.html</guid>
            
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            <pubDate>Tue, 15 Jul 2008 09:54:23 +0000</pubDate>
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            <title>Technical direction takes off</title>
            <description><![CDATA[<p><font color="#000000"><span style="FONT-SIZE: 10pt; FONT-FAMILY: 'Arial','sans-serif'">UX Media extends a warm welcome to a new member of the team this month, with the addition of Technical Director, Kieron Lanning.</span></font></p>
<p>
<span class="mt-enclosure mt-enclosure-image" style="DISPLAY: inline"><img class="mt-image-right" style="FLOAT: right; MARGIN: 0px 0px 20px 20px" height="242" alt="Kieron.jpg" src="http://www.ux-media.co.uk/images/Kieron.jpg" width="161" /></span><font color="#000000"><span style="FONT-SIZE: 10pt; FONT-FAMILY: 'Arial','sans-serif'">Kieron will be working with us to create a sustainable technical infrastructure for UX Media, as well as&nbsp;taking on responsibility for&nbsp;solution architecture and technical resource within the company.</span></font></p>
<p><font color="#000000"><span style="FONT-SIZE: 10pt; FONT-FAMILY: 'Arial','sans-serif'">With a background in Microsoft .Net and other solutions, Kieron has worked closely with companies in the telecommunications, aerospace and IPTV industries, to provide maintainable and extensible business orientated solutions for a variety of business needs. </span></font></p>
<p><font color="#000000"><span style="FONT-SIZE: 10pt; FONT-FAMILY: 'Arial','sans-serif'">We'll be introducing all our clients to Kieron over the next few weeks so feel free to put him to the test with a few challenging questions when you meet him!</span></font></p>]]></description>
            <link>http://www.ux-media.co.uk/articles/technical-direction-takes-off.html</link>
            <guid>http://www.ux-media.co.uk/articles/technical-direction-takes-off.html</guid>
            
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            <pubDate>Sun, 13 Jul 2008 17:57:04 +0000</pubDate>
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            <title>The future&apos;s Bright Red</title>
            <description><![CDATA[<p>UX Media is&nbsp;delighted to begin development on Bright Red Publishing's new website for the Scottish educational market.</p>
<p>The fully functional, accessible site has been designed by <a href="http://www.armadillojam.co.uk/">Armadillo Jam</a>, with technical direction and development by UX Media. The site aims to deliver tailored and engaging revision and exam material for students and teachers, promoting creative, independent thinking.</p>
<p>Bright Red Publishing works with the best authors, editors, designers and printers to provide a high-quality and reliable service, including a full ecommerce system.</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/the-futures-bright-red.html</link>
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            <pubDate>Sun, 13 Jul 2008 17:46:32 +0000</pubDate>
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            <title>New faces mean more dedicated services</title>
            <description><![CDATA[<p>UX Media welcomes a new&nbsp;member to the team this month, with the arrival of Account Executive, Marie Hastings.</p>
<p>Marie comes from a creative background and has a superb grasp of visual design in the digital&nbsp;field, as well as a thorough understanding of the way businesses need to move forward with their online offerings in the credit crunch era.</p>
<p>Marie will eventually look after some of UX Media's highest profile clients and is looking forward to the challenges ahead.</p>
<p>"I'm so excited about the way UX Media is helping businesses to focus on the user experience of their services and develop forward-thinking strategies to ensure that customers get everything they need from the world of web 2.0 without sacrificing usability.</p>
<p>"I think we'll be going back to content based solutions over the next 12 months, as budgets&nbsp;become stricter and objectives for online services tighten up. It'll be all about evolution instead of revolution."</p>
<p>Contact Marie on 023 8022 2254 or email <a href="mailto:marie.hastings@ux-media.co.uk">marie.hastings@ux-media.co.uk</a> to talk about the services UX Media can provide.</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/new-faces-mean-more-dedicated.html</link>
            <guid>http://www.ux-media.co.uk/articles/new-faces-mean-more-dedicated.html</guid>
            
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            <pubDate>Wed, 28 May 2008 14:37:28 +0000</pubDate>
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            <title>Park Life</title>
            <description><![CDATA[<p>UX Media are pleased to provide&nbsp;the editorial content for Bourne Leisure's&nbsp;Owners newsletter,&nbsp;on behalf of Halo Design Associates.</p>
<p>Park Life is a monthly newsletter&nbsp;bringing the news and views from Bourne Leisure's range of parks,&nbsp;to Owners of quality holiday homes throughout the country.</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/park-life.html</link>
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            <pubDate>Thu, 15 May 2008 15:45:01 +0000</pubDate>
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            <title>Carnival kicks off 2nd intranet phase</title>
            <description><![CDATA[<img src="http://www.ux-media.co.uk/images/oceana.bmp" />
<p>May 2008 sees the start of phase 2 of the Carnival UK Group's intranet redevelopment project.</p>
<p>Among overall improvements to the usability of the site's DotNetNuke content management system, UX Media will be working to create a more news-based approach to the homepage, a Friends and Family email alert system, integrated phonebook and Flash organisation chart and multi-view events calendar.</p>
<p>Look out for more updates soon.</p>
]]></description>
            <link>http://www.ux-media.co.uk/articles/carnival-kicks-off-2nd-intrane.html</link>
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            <pubDate>Thu, 15 May 2008 12:05:46 +0000</pubDate>
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            <title>Matt gets Wired </title>
            <description><![CDATA[<p>Unaccustomed as he is to public speaking....</p>
<p>UXM Director, Matt&nbsp;Goddard,&nbsp;aimed to open the eyes of local business owners to the&nbsp;under-serviced market of web users with accessibility issues last month, with&nbsp;a presentation to 20 members of <a href="http://www.wiredwessex.com/">Wired Wessex</a>. </p>
<p>As well as revealing some startling facts about the issues faced by visually and mobility impaired users, Matt provided an overview of how businesses can improve their digital services to meet the needs of a wider audience.</p>
<p>His talk covered elements such as:</p>
<ul>
<li>What is accessibility?</li>
<li>Why bother to address it?</li>
<li>How to measure accessibility</li>
<li>How to improve your existing website</li>
<li>How to commission a new website</li>
<li>Common accessibility myths</li></ul>
<p>Following the presentation, Wired Wessex's Alexander Hay interviewed&nbsp;Matt about his views&nbsp;on user experience, the future of the web and thoughts on ubiquitous computing.</p>
<p><a href="http://www.wiredwessex.com/news/767">Read the full Wired Wessex interview</a></p>
<div style="width:425px;text-align:left" id="__ss_410610"><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=accessibility-1210954258489028-8"/><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slideshare.net/swf/ssplayer2.swf?doc=accessibility-1210954258489028-8" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;"><a href="http://www.slideshare.net/?src=embed"><img src="http://static.slideshare.net/swf/logo_embd.png" style="border:0px none;margin-bottom:-5px" alt="SlideShare"/></a> | <a href="http://www.slideshare.net/MattGoddard/accessibility-410610?src=embed" title="View 'Accessibility' on SlideShare">View</a> | <a href="http://www.slideshare.net/upload?src=embed">Upload your own</a></div></div>]]></description>
            <link>http://www.ux-media.co.uk/articles/matt-is-interview-by-wiredwess.html</link>
            <guid>http://www.ux-media.co.uk/articles/matt-is-interview-by-wiredwess.html</guid>
            
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            <pubDate>Sun, 11 May 2008 14:43:00 +0000</pubDate>
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            <title>PDF accessibility</title>
            <description><![CDATA[<p><a title="About Joe Clark" href="http://joeclark.org/access/about/">Joe Clark</a> has written an interesting article on <a title="external link to A list apart magazine" href="http://www.alistapart.com/">A list apart</a>, where he argues that there should be a unified user experience when considering the accessibility of&nbsp;<acronym title="Hyper Text Mark-up Language">HTML</acronym> and <acronym title="Portable Document Format">PDF</acronym> documentation. </p>
<p>"Contrary to popular opinion, and also contrary to quasi-judicial claims in some places, PDF documents can be no less accessible than HTML. While this may be a shocking revelation, it is nonetheless true. This article will explain how PDF does and does not support accessibility." </p>
<p><a title="A List Apart: Facts and Opinions About PDF Accessibility" href="http://www.alistapart.com/articles/pdf_accessibility">A List Apart: Facts and Opinions About PDF Accessibility</a> </p>]]></description>
            <link>http://www.ux-media.co.uk/articles/pdf-accessibility.html</link>
            <guid>http://www.ux-media.co.uk/articles/pdf-accessibility.html</guid>
            
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            <pubDate>Fri, 09 May 2008 17:03:17 +0000</pubDate>
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            <title>IBM accessibility guidelines</title>
            <description><![CDATA[<p>IBM's provide a rich resource to developers interested in accessibility. Their&nbsp;guidelines cover both desktop and web development.</p>
<p>They also provide information invaluable information on the issue faced by people with visual, cognitive and motor disabilities.</p>
<p><a title="External link to IBM Accessibility Centre's Developer guidelines" href="http://www-306.ibm.com/able/guidelines/">IBM accessibility centre developer guidelines</a></p>]]></description>
            <link>http://www.ux-media.co.uk/articles/ibm-accessibility-guidelines.html</link>
            <guid>http://www.ux-media.co.uk/articles/ibm-accessibility-guidelines.html</guid>
            
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            <pubDate>Fri, 09 May 2008 16:47:50 +0000</pubDate>
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            <title>Using FireFox to asses web accessibility</title>
            <description><![CDATA[<p><a title="Get Tooled Up:'Evaluating Web Sites for Accessibility with Firefox', Ariadne Issue 44" href="http://www.ariadne.ac.uk/issue44/lauke/">Get Tooled Up:'Evaluating Web Sites for Accessibility with Firefox', Ariadne Issue 44</a> </p>
<p>An excellent essays on the features available through FireFox's Web developer toolbar to asses how accessible your website is. </p>]]></description>
            <link>http://www.ux-media.co.uk/articles/using-firefox-to-asses-web-acc.html</link>
            <guid>http://www.ux-media.co.uk/articles/using-firefox-to-asses-web-acc.html</guid>
            
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            <pubDate>Fri, 09 May 2008 16:45:35 +0000</pubDate>
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            <title>Usability@90mph</title>
            <description><![CDATA[<p>Paul F. Marty and Michael B. Twidale have published an article entitled <a href="http://www.firstmonday.org/issues/issue10_7/marty/index.html">Usability@90mph</a> in the peer review journal <a href="http://www.firstmonday.org/">first monday</a>.
</p>
<p>
In the article they introduce a rapid approach for demonstrating (selling?) user testing.
</p>
<p>
On the whole it's a interesting approach and I can certainly see the benefits from an educational stand point but my over riding worry would be that in this high speed world people would start using their approach as a replacement for real user testing.
</p>
<p>
In their conclusion Marty and Twidale do point out the dangers of their approach and I'm heartened to see that they recognised the treat to traditional user testing.
</p>
<p>
n.b. At the risk of sounding like a hypocrite, their approach might work well for early stage user testing and could be considered for preserving usability budgets for later stage testing. A way of integrating more user testing into the process perhaps?
</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/usability90mph.html</link>
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            <pubDate>Fri, 09 May 2008 16:40:50 +0000</pubDate>
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            <title>User Experience in a software development team.</title>
            <description><![CDATA[<p class="callout">User Experience (UX) design is traditionally seen as the domain of user interface (UI) design, but within a software development team it should mean so much more! UX should permeate through the whole development team. It should influence the way middle tier developers' craft their components and the way database administrators create their tables, stored procedures and views.</p>
<p><strong>Update:</strong> This article has now been <a href="http://www.usabilitynews.com/news/article2469.asp">published in UsabilityNews</a></p>
<p>Within a software development team, most talk of creating a good "User Experience" usually relates to creating an intuitive user interface. In the traditional sense this means;</p>
<ul>
<li>The layout of the buttons,</li>
<li>The ability for the application to remember contextual information,</li>
<li>Or the intuitive nature of a web site navigation system,</li>
</ul>
<p>but these interfaces, although important as the "face" of the application, are actually only a small part of what makes up the product.</p>
<h3>Beyond the User Interface</h3>
<p>A software application, like an iceberg, has a great deal of it's complexity in the underlying structure of the program, the object model, where there are countless different members (interfaces, methods, and properties, delegates etc.) which transfer and transform data between objects and to and from the database. </p>
<p>While not as visible or as glamorous as the UI these are all interfaces that have users, your colleagues, whose needs must be satisfied.</p>
<p>On one level these "users" could be considered the most important users to satisfy because the culmination of their efforts make up the finished application, the ability for them to produce good software and the trade-offs they make in order to create the software will have a big influence on it's character. </p>
<p>With this in mind the environment and the mind-set a developer works in is crucial to their ability to produce a good overall user experience. Every effort should be taken to ensure that they are focused on creating a good quality product, not in compensating for an awkward development environment or in acquiring the contextual information, from obscure code, that they need to complete their task.</p>
<h3>Creating the right environment for UX to flourish</h3>
<p>Every developer should be encouraged to develop this mindset; one way is to ensure that you create code that enables your colleagues to interface with it easily.</p>
<p>The simplest and most effective way of doing this is by naming your classes and members appropriately.</p>
<p>As a rough guide;</p>
<ul>
<li>Your objects should be named clearly. </li>
<li>Your objects and their members should be named so that their intention is obvious.</li>
<li>Your members should exist harmoniously within scope of the class they inhabit, as well as the overall application.</li>
</ul>
<p>When the ambiguity is taken out of the development activity, the amount of tacit knowledge needed to complete a task is diminished and the communication between team members is simplified but it's in the subsequent phases of the project when this clarity pays real dividends. Creating an object model that is clear and expressive reduce the amount of background information that has to be re-learnt and understood before starting a development task, allowing the developer to become productive quicker. </p>
<p>I intend to discuss this topic further, the theme that every opportunity should be taken to reinforce a user centric mind set is, I believe, critical to the development of good products. Only by cementing the "user" in all it's forms as an integral part of the development process will the team truly understand what is needed to create a successful User Experience.</p>]]></description>
            <link>http://www.ux-media.co.uk/articles/user-experience-in-a-software.html</link>
            <guid>http://www.ux-media.co.uk/articles/user-experience-in-a-software.html</guid>
            
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            <pubDate>Fri, 09 May 2008 16:25:24 +0000</pubDate>
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            <title>Usable....but is it useful</title>
            <description><![CDATA[<p>Andrew Swartz, managing consultant from <a href="http://www.usability.serco.com/">Serco Usability Service</a> has written on how to <a href="http://www.usabilitynews.com/news/article2185.asp">test how useful a product or service is</a> as well as how usable it is.</p>
<p>As an example he cites public internet terminals, an initiative which has spectacularly failed to take off (Even narrow focused terminals such as reward point terminal in supermarkets are being remove as quickly as possible).</p>
<p>In his article Andy offer 4 point on testing for usefulness. </p>
<ul>
<li><strong>Limits of self-reporting :</strong> Users can be poor at predicting their own behaviour. We often see participants in usability studies claiming that they would love a new product only to see the product fail in the marketplace, or expressing disdain for a new product only to see it succeed. Take what users say with a grain of salt.</li>
<li><strong>Analyse based on context of study:</strong> Most lab-based usability studies give us the opportunity to see users' first 60-90 minutes interacting with a new product or service. First reactions are important, but they are not everything. Poor initial reaction means only that - that users coming cold to the product are not receptive. In practice, it could be either that the product simply cannot succeed, or it could be that users need more background to make them appreciate the product's value. (Think what a marketing team could do with information like that.)</li>
<li><strong>Consider different kinds of studies:</strong> Some products look remarkably different in the lab than in the real world. Some products require long start-up periods. For example, voice recognition products require an initial training period followed by a month or so in which the user intensively corrects the software. An hour in a test lab may tell you about the obstacles in the training process, but not much about the ultimate usefulness of such a product. Other products rely on 'network effects'. For example, one person with a video-calling phone on his own isn't going to find it very interesting; but a large group of sports fans may come to think of it as indispensable. Design your studies accordingly - longer-term studies for products that require it, and group studies for network effects</li>
<li><strong>Beware puppy love:</strong> Some features make users fall in love at first sight, but not every love lasts. Clippy, the infamous talking paper clip in Microsoft Office products (serving as a painfully eager help system), is typically adored by naïve users the first time they see it, and desperately despised within a week or two, once users become aware how intrusive it can be. If you had conducted a standard user test before Clippy shipped, it probably would have predicted great success; but now you can type "hate Clippy" in Google to see how a user interface can inspire genuine passion.</li></ul>]]></description>
            <link>http://www.ux-media.co.uk/articles/usablebut-is-it-useful.html</link>
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            <pubDate>Fri, 09 May 2008 16:22:37 +0000</pubDate>
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